I'm a senior UI artist with a love for creature concept art. :)
My videogame is available here:
https://britslavgames.itch.io/charna and its entire art book: https://tinyurl.com/CharnaArt
▪ Designed UI mockups and assets
▪ Integrated UI assets into the studio’s proprietary engine
▪ Provided UI/UX and technical consultation on engine workflow
▪Designed UI mockups and production-ready assets, static and animated, while
collaborating with RG’s art direction, UX, programming and game designer team
▪ Integrated UI assets in UE5 using UMG, including animations, Blueprint logic, and
optimized UI materials
▪ Collaborated with engineers, tech, and VFX artists to ensure performant UI implementation
▪ Served as the primary UI artist for an extended period on a ~100-person team
▪ Participated in UI hiring, conducting candidate screenings and technical interviews,
and onboarding a new UI artist
▪ Helped with UI accessibility pipeline to enhance usability and player inclusivity
▪ Designed UI mockups and assets, static and animated, for AAA projects
▪ Integrated assets into the studio’s proprietary engine Anvil
▪ Implemented UI visual logic and interface behaviors within the engine environment,
while collaborating with UI engineers
Rift Monsters: Illustrator, Concept and UI artist, 2022 - 2023
Dungeon in a Box: Illustrator, 2020 - 2021
Flipbook Animator for Mark Cheverton, NY Times best selling author 2020-
Battle for Middle Earth: Reforged: Concept and UI artist, 2018-2021